Add: Shapes tab → tap any shape. It drops on the plate, already selected.
Move: drag a selected object with one finger. Empty space drags the camera. Pinch zooms.
Edit: tap an object → bottom panel: size, rotate, lift, color.
Shapes tab → Draw. Camera flips to a top-down blueprint view. Tap to place points — each line shows its live length in mm and snaps straight to 0°/45°/90° (toggle Straight off for free angles).
Drag any point to fine-tune it. Tap the white first point or hit Finish to close the outline, pick a wall height, and it becomes a solid part — custom brackets, odd-shaped plates, anything the basic shapes can't make. Don't let lines cross each other.
Select a shape → Make hole. It turns translucent orange. Push it into a solid where you want material removed. On STL export, holes are truly cut out — screw holes, slots, channels.
Engraving trick: add Text, mark it as a hole, sink it slightly into a plate. Exported part has recessed lettering.
Hole rule of thumb: make the hole taller than the part it cuts through so it punches all the way.
Edit tab → Multi → tap each piece → Group. The assembly now moves, rotates, and scales as one unit. Ungroup breaks it apart again.
Shapes tab → Text → type a label (A–Z, 0–9). Solid text on top of a part = raised embossing. Hole text = engraving.
• Snap (Edit tab) locks moves to half-grid steps — great for lining up screw holes.
• Top view (View tab) is the layout view — design like you're reading a blueprint.
• Save file often. Designs save as JSON you can reload, share, or text to someone.
• Overhangs droop when printed. Wedges and cones print cleaner than mushroom shapes.